Lockup Library: Persona 5: The Phantom X

It’s been a pretty good, relaxing Canada Day. We didn’t do much more than try to wrangle Podrick from being a complete ass to Pippin. But after he fell asleep passed out, I figured it was time to try Persona 5: The Phantom X. Because if it’s like Persona 5, you just can’t stop when you want and log out. No, you can leave when the game tells you that you can.

I’m really enjoying it. There’s some call backs to persona 5, but it stands entirely on its own. Yeah, it’s a gacha game, but from what I’ve read, you don’t need to actually pay to play. We’ll find out. The highest price I’ve seen for something in game, was $24.49. But I just went to look again, and it’s higher than that.

But, so far so good. I’m enjoying myself!

Persona 5 Royal review

So last week or the week before, I beat another game. About a month or two earlier, Crystal was watching a SwitchUp video on YouTube, and they were talking about JRPGs, and mentioned that Persona 5 Royal had been released on the Switch for a while. And said if you have never played one of the best JRPGs ever, you should, and that it was on sale.

Spoiler Alert: it wasn’t, but Crystal found a work around to a place that did offer it for sale. So after it downloaded and I was at work, Crystal started playing, so she could experience the opening by herself without trying to ignore it while I was playing beside her.

I believe the next day I played it for the first time. Let me say this: this game is amazing. I found it to have a bit of a learning curve. So much so in fact, I’m really enjoying my 2nd play through more than the original play through.

This game has a mix of life sim, and turn based combat. It’s crazy how well they blend together. You have to learn how to balance “work” (combat and dungeons) to “home” (school, part time jobs, hanging out with friends). It’s a delicate balance that you have to find very quickly.

Almost immediately, after completing the game, I started a second play through. The game does reward you for playing again, which is new to me, but I like how they do it.

Spoiler alert: the last nine photos are end game, before the system stopped allowing me to take screenshots.

Lockup Library game score: 9/10

And I think my spaceship knows which way to go

Hey hey space nerds! We’re back with more pretty pictures, and my stunted way of explaining what I’m doing in my 120ish hours playing No Man’s Sky.

Things have been progressing slowly. I swear that’s now this game works. You can get shit accomplished, but only after a “warm up” of at least an hour. It takes me about that long to really get into the swing of things.

One of the first things I do after logging in for a session is to check the expeditions. I have 3 control rooms that coordinate 15 ships that do my bidding. I started out with 5 originally. I stumbled upon them and recruited them. They were all class C ships, frigates, support ships, explorers, etc. I kept on with solo expeditions for a while, slowly watching the ships get better and better. The original 5 are all now class S ships.

So I recruited more. I’d say that 80% of them are class S now with the remainders being a mix of class C, B, and I think a couple of class A. I try to send them on the longest expeditions. The longer, the better in my mind. I try and stick to exploration, and trade missions as they seem to give the most money.

You can collect spaceships in the game. I have a few. A couple of repaired sentinel ships, that look cool, but are pretty basic. I usually don’t fly them too often, because they can take some pretty specific fuel for them that, while I have some fuel, I don’t have a lot.

I have one other S class ship (outside of my daily driver) that as I write this, I’m pondering just scrapping, as I never fly it. I have my tried and true Theseus, which is probably the 5th ship of its name. I’ve tried to at least take one bit of technology out of the old ones to put in the new Theseus.

I have a rare squid like white ship, which I’ve named Zampano’s Sight – which if you know, you know. Am I right? I’ve actually installed a launch thruster recharger on it, so it kind of acts more like Theseus and her solar sails.

There’s Lil Peeper, named by Crystal. She’s a tiny little ship, that’s also rare from what I’ve read. I’m slowly upgrading Peeper. She’s a fast ship, that’s very streamlined. Peeper also has a launch thruster recharger on it, but she’s a thirsty one, gulping down warp fuel like there’s no tomorrow. No extra scanners, or even an emergency warp in it. I don’t really run from battles anymore. When a battle comes at me, I have a squadron of 3 other ships come in to help. Help is really a strong word in this sense. They don’t seem to actually do anything until I do it. They mirror what I’m doing. They’ll shoot at bad guys, but I’ve never actually seen them actually destroy any ships.

So I’m still exploring a lot. I’ve found an abandoned space station that’s really fucking creepy. It’s dark, and I swear you can hear scratching and groaning. I’ve been there twice to explore. Over the last couple of plays, I’ve found the crafting recipes for the Atlaspasses. All three of them. So I’ve been letting myself into rooms that I’ve never been in before. I had built up these passes in my mind – so I was a little disappointed in actually using them to get into new places. Although I do get more antimatter, and the housing to make more warp cores. I have a lot of them now. I don’t think I’ll run out of fuel anytime soon.

Like I’ve said, I’m slowly pushing through the main quests of the game. I’m pretty sure I’ve hit a stand still though. I need to get puces to continue, but even looking them up online, it’s so convoluted to even begin searching for these pieces. Next time though, I’m going to try to get into the swing of things quicker, so I’m not screwing the pooch for 45 minutes before I actually play.

I’m sure I’m forgetting tonnes of stuff. But it’s a pretty good recap so far.